An option to have Fever activate automatically also exists. In this way, the fever mode can incrementally increase to provide 8x the score and combos than without having Fever on. The Fever will activate for a short time, and players can fill the Fever bar during an existing Fever to activate fever mode again. Fever is different from how it worked in DJMax Trilogy, instead being more similar to the DJMax Portable series. When the Fever bar fills up, players can activate fever mode to temporarily increase the rate at which the player gains points and combos. During the gameplay, players will gradually fill up the Fever bar with each successfully hit note. After that, the player taps spaces in the touch zone to complete the song. Players can select the style and the chart difficulty on the music settings screen. The gameplay features the same play style as Tap Sonic but has the key sound mixing system (where keys control specific sounds) and Fever mode as seen in other DJMax games such as the Portable series. The gameplay is the same playing style as with Tap Sonic from Neowiz Internet but with new features.
On March 4, 2013, Neowiz Mobile released the DJMax Ray for Android with music packs from the iOS version and added a new exclusive music pack.
On September 24, 2012, Neowiz Mobile released the DJMax Mobile 2012 gameplay movie and revealed the final title to be DJMax Ray. On September 3, 2012, Neowiz Internet explained that the game would only be released on iOS devices and would not be released for Android. The teaser explained that the game would be released on Apple iOS devices and would include a new song from NieN and ND Lee. The first teaser of this game was released on the official Tap Sonic YouTube account. The announcement explained that Neowiz Mobile and Pentavision had developed a mobile application codenamed DJMax Mobile 2012 and it would be published to the two leading mobile operating systems, Apple iOS and Android. The development of DJMax Ray was announced by This is Game during August 2012. 3.2 Crossovers from previous DJMax games.Songs that require an unlock are marked with (**). Generally these songs were in Portable 1 (which didn't have a 5B mode). 15 more songs are unlockable for play via various methods, and the final remaining song (Your Own Miracle, the title song for Portable 2) is only playable under certain circumstances.Ī few songs are playable only in 5B. There are 61 playable songs in DJMax Portable 2, 45 of which are available at the start. Multiplayer is available using the PSP's Ad hoc connection.
Customizable control configurations are also included in DJMax Portable 2 allowing you change what the buttons do.
The game also includes remote control support- using the inline controller with the official PSP headphones, you can control the music in this mode.
tracks from the game including Korean, Japanese and English versions of the songs which are played via the soundtrack mode. DJMax Portable 2 can be linked with songs from the DJMax Portable game using a new play system called Link Disk mode. A 5-button mode has been included along with a Fever mode and an Easy mode. DJMax Portable 2 contains new songs, new difficulties, new modes, as well as a few returning tracks from DJMax Portable.